The City Of Hammer Rock

After collecting the dagger and the dwarves supplies our heroes continued on their way to Hammer Rock. Along the way they had a number of conversations with the dwarves first to decide whether they had been trying to trick the adventurers and then to decide how they were going to enter the city. Wren Pyrendall, Starwyn Lighfoot and First Sergeant engaged in the conversation the most. It became apparent that the dwarves were not just simple traders but what else they were did not really come out especially in regards to Gavh Devskron, the only thing that Kharak Ironhand would say in regards to the death of the previous king Gherand Anvilfire and the current king, Navstrom Anvilfire, was “The son of the King still lives and that is the most important thing”. It was clear though that Kharak was part of the noble house of Ironhand and that at some point in time he had been the head of the house, but had stood down to allow his younger brother Vezrak Ironhand to lead the house under the current King’s rule. On being told about the artifact that had been found they were noticeable shaken especially Gavh who went off on his own to practice. By consensus of the group it was decided that they would take the more nefarious way into the city to avoid having to give over the artifact to any other people. Starwyn who had been looking after it was retired from this burden which in fact had been burning her and giving her nightmares but did not seem to have any permanent affect on her once removed. First Sergeant held onto it for a while but had the same burning effect as well. It was decided that the artifact would be buried outside the city so that even if our heroes were captured that they would not find it on them. Only Wren actually knew the whereabouts of the artifact being buried again to protect the information of where it was.
Wren also shared with the dwarves more about the mission that our heroes were on and Kharak suggested that the best person to speak to would be Aldros, the head librarian of the church of Moradin. Everyone agreed that this would be a good place to try and find information about the artifact and also the location of the shard in the city.
After a few days of travelling and preparing Kharak got the heroes into the city undetected and into an area of the city called The Slag. This was an area where the destitute and shamed were sent away from the main city. They located lodging at an inn called The Rusty Mug. It was then decided that they would split the party leaving the less stealthy individuals in the relative safety of the Mug while the others head to the Library.
While Wren and Starwyn went to the library the others stayed in the bar which was suddenly surrounded by soldiers. A ornate dwarf came in with a number of armed guards and demanded to know where the outsiders were who had come into the city. As all four were sitting at the table they were surprised that neither he nor any of the guards saw them, but after sniffing the air in an almost animalistic way, he left. Syndil commented that she has noticed that it looked like there was a worm or something living under his skin as she saw it move when he had become angry. The ornate dwarf ordered that all the dwarves in the inn be taken away and “dealt” with most severely. The patrons of the bar all seemed to be terrified but at the same time complied. The heroes had talked to some of the locals who were also scared of the soldiers and told them about how many people had been disappearing over months and the heroes said that they would investigate this.
The others headed to the library where they met Aldros. To their surprise as well, no-one seemed to notice their presence until they met with Aldros. He was able to give them some useful information; firstly he was able to tell them the location of the Lifestar shard, in the Kings scepter as the top centre-piece of it. Secondly he was able to tell them a little about the references to Jubelix and the dagger that they had found. He suggested that this was in fact an artifact to a long lost God who was now only referred to a “The Chained One”. This was only found in one book written by a mad priest who after completing the book killed himself. There was a great deal of discussion as where this energy field had come from and how it was protecting the city and it was surmised that in fact this was connected to this long lost God in some way and not with Moradin which is what Xaphrin the high priest had claimed. Thirdly Aldros told our heroes about the arrival of The Fade who had sent an emissary to them who referred to himself as “The Dark Prophet”. He had told the dwarves to submit to the Fade and accept the inevitable; that they too would become part of perfection. Xaphrin had come to the rescue of the dwarves and had provided the energy field that now protected the city while an enormous army of Fade had tried to enter the city. Some weeks later though the army had disappeared but now there were parts of the mines that were unusable as they were infested with Fade now looking for another way into the city. It was also noted that Xaphrin’s rise to power was unusual and premature, he was a very capable priest but relatively young to hold such a prestigious position. Aldros also said that he had a gift for each of them, something that had been sent to him by Jayleed Kreth shortly before the Massacre of Greenhelm.
On returning to the mug with Aldros in toe the heroes met up in the now empty Rusty Mug. Aldros opened the box that he had been carrying to reveal 6 gems, one for each member of the group. He told them that these were called Lifestars and that they were in some sense of the word, alive. They only bond with one person in their existence and grow more powerful as the hero gains more power. Each person picked a shard which then bonded with them in some way and expressed some abilities in the form of armor and weapons. Aldros said that this was not the only thing that they could do but with full access to their potential amazing things could be done.
After further discussion it was decided that the best course of action was to find the source of this green energy field and where these prisoners were disappearing to.
With assistance from some of the local children, the prison was located and the guards were subdued. Unfortunately the prisoners were not found and instead an empty jail met our heroes who found them selves in a trap set for them by the dwarf who had taken away all the patrons from The Rusty Mug. After a horrendous fight against a horrible ooze like creatures our heroes escaped the jail and headed in the direction of the cart tracks that they had found that head into the mines. As they headed further and further down into the mines they came to a certain point where there were no more torches and as it turned out the shield ended. The cart tracks continued so the adventures continued to pursue the cart. Not soon after existing the protection of the shield our heroes were attacked by what appeared to be a patrol of Fade. Our heroes quickly dispatched the enemy but not before one of them screeching. In the distance our heroes heard replying screeches and decided the best thing was to retreat to behind the shield once again.



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